…Let's start by creating a new material. A glass texture is a common type of texture used as background for personal stuff or projects. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay. So let's add that mode as well. There are several ways to work with render texture in Unity. Model appearence in blender. But while the ray travels through the transparent object, it can be deflected from its course according to the Index of Refraction (IOR) of the material. Create 3D, 2D VR & AR visualizations for Games, Auto, Transportation, Film, Animation, Architecture, Engineering & more. But in my expereince it takes just as long to bake as to render. 3ds Max Render By default, object polygons are rendered in 3ds Max depending on the direction the polygon normal is facing. The logic would be straight C# not monobehaviours and physics. As mentioned above, picking the correct transparency mode is. So I imported a character model that had been made and rigged. EEVEE (Blender 2. Rendering paths are beyond the scope of this post, but the Unity documentation provides some good explanations. Both convincing Unity3D to render a scene with a transparent background, and using the texture plugin with directly set alpha channel values to get the transparency s. It had worked like it usually does and made the background of my texture transparent. " Copy and paste the picture you took into the Textures folder. For those who still do not know, in our section "Grass texture" there is a wide range of seamless images. The transparent object can't avoid the smoke if it physically exists. So let's add that mode as well. I spent some time looking for ways to render beautiful nebulae. A transparent material, transparent objects can be subject to incorrect render order problems due to the nature of BallisticNG using forward rendering. does anyone have a solution for me or an answer? theres nothing on the internet on how. For such cases, there is the so-called render to texture technic: the data from the frame buffer is copied to a special texture, which is exposed for reading on consecutive fragment shader run. We are now going to make the notches or separators in the paneling. Mask sky out, then make transparent material in ue. Download Create Wallpaper. Texture photoshop download free clipart with a transparent background. That should give you a PNG object on transparent background with no need to extract the doll in PhotoShop, hence no fringe. Texture photoshop download free clipart with a transparent background. The expression Blend One One is used by the shader to refer to the additive blending mode. You can easily create one by choosing Assets -> Create -> Render Texture from the main menu. Even if the background was limited to a single category of imagery, at least it would be varied. Arnold/Maya 2017 - transparency with file texture showing black? Hi, When rendering with Arnold on Maya 2017, File textures with transparency (also from a file) seem to render transparent as black. In this article. Free high resolution, high quality textures for personal and commercial use from TextureKing. I want to use a transparent WebGL canvas background. You can create a custom shader that changes the render order of that particular object. This is the cause of a lot of annoying white borders. Import Image Effects. Darker backgrounds seem to work best. If you don't want this texture to display as a background on your web page, don't load it in the environment tab and don't select the RealSky option in the World tab. In the example, it is just black (blank texture), but you can put any texture here, including the original texture. about / Setting up the screen effects script system. Hello everybody! I have a quick questions about using alpha channels with transparent materials (plastic) in Octane. It had worked like it usually does and made the background of my texture transparent. The quad in the background should have "Unlit Texture" as shader in its material to avoid wierd coloring. For Tumblr, Facebook, Chromebook or Your WebSite. For a completely transparent background, set its value to Color. 38,392 Best Mesh Pattern Free Vector Art Downloads from the Vecteezy community. So I'm attempting to paint hair over a Poser skin texture. EEVEE (Blender 2. Set the Sprite property to the "background" image:. The goal is to add a subtle, semi-transparent layer to darken the bright additive element. Render Textures are set up as demonstrated above. As usual, I import my texture with a transparent background and then check the alpha is transparency box and apply it, and everything seemed okay. Choose Transparent Alpha type. We come to the end of our time with Blender! Its finally time to turn our 3D model into pixels. This tutorial covers various common uses of alpha texture maps, i. Save UV Template: Click to render the UV Template - a file dialog will be opened to save the file. Both are 50% transparent. Unity3D programming resources. Um ID Unity permite que você compre e/ou assine produtos e serviços Unity, faça compras na Asset Store e participe da comunidade Unity. She shows how to add lights, texture, multiple views, and effects like fire and smoke to each scene and employ reusable assets. Try our textures today ! direct download wood grain texture seamless and maps high resolution Download this useful texture package, complete with maps : diffuse, bump, displacement, normal, specular and ambient occlusion. But GUITextures don't have indpendent materials or shaders so you won't be able to remove the alpha which is added to the render texture. Um ID Unity permite que você compre e/ou assine produtos e serviços Unity, faça compras na Asset Store e participe da comunidade Unity. This allows the video background to work across a wide range of devices, and is faster than rendering the camera image in Unity. Add the texture to the sprite. That should give you a PNG object on transparent background with no need to extract the doll in PhotoShop, hence no fringe. But in my expereince it takes just as long to bake as to render. Texture photoshop collection of 20 free cliparts and images with a transparent background. The default settings on the Unity Camera component are for traditional 3D applications which need a skybox-like background as they don't have a real world. For that ring you need some panorama texture, do alpha mask (its not issue with photoshop, its way of creating transparent textures in ue). Often, we need a textured background, or a texture to overlay other objects. Enable this to render on both sides of your geometry. I'm having trouble getting the alpha channel working with this plugin. But none of them. This wikiHow teaches you how to make an entire image transparent when using the GIMP editor, as well as how to remove a background's image. To do that we will require a Render Texture. 3, but you probably want to use a uniform, or read it from a RGBA texture ( TGA supports the alpha channel, and GLFW supports TGA ). VR applications are far more computationally intensive than non-VR counterparts, making performance optimization a crucial task. In general, we call "sprite" a 2D image displayed in a video game. More info See in Glossary background environments behind all geometry; Sprites A 2D graphic objects. What I am trying to achieve is rendering out a clear plastic object in Octane with 'alphachannel' turned on, saving the render as a transparent PNG image, and then using Photoshop to place a background image behind the clear plastic object so that the background image can be. Choose from our massive catalog of 2D, 3D models, SDKs, templates, and tools to speed up your game development process. 3d animation animation a star unity3d c# collide object move doodlejump doodle jump endless endless jumping flappy bird flappy clone frame grid path hi-res hi-resolution infinite legacy legacy animation line by line lines mega jump megajump unity move 3d object move object move with mouse pathfinding read a text file rigidbody rigidbody. Despite being presented as standard C# scripts, the actual computation is done using shaders. This allows the video background to work across a wide range of devices, and is faster than rendering the camera image in Unity. In this video we're going to create a sky…material, a striped background as well as an all purpose lighting gradient that will…allow you to create more beautiful transparent objects. clear (which has 0 alpha). [LWRP] Camera with target render texture does not respect transparent background color in Windows standalone build. Blender Tutorial - How To Create 3D Text with Transparent Background in Blender 2. Now select Minimap Camera and in the Inspector assign Minimap Render Texture to Target Texture field. Unintuitively, alpha = opaqueness, so alpha = 1 means fully opaque while alpha = 0 means fully transparent. Here's a snapshot of how my disabled Camera is configured. The norm is to bake the lighting effects, shadows and reflections etc on to the textures. In Unity I have never seen a bug quite as weird as this one. Texture photoshop collection of 20 free cliparts and images with a transparent background. How to Make a Transparent Image Using Gimp. From what I observe, many Unity users do not grasp the concept of using multiple Unity cameras on a single scene. The problem I'm having is when I try to erase the black areas. Then create a Particle System and set it up using the values shown in the screenshot. But this is the necessary minimum that every vector designer should know to create textures in Illustrator. VertexLit Transparent (Double Sided) Use with semi-transparent textures. The script will autodetect if you have Unity Pro and use Render Textures automatically. As mentioned above, picking the correct transparency mode is. However after I imported this model to unity3d, I found the transparent part of the png texture look dirty and the icon part lost its original green color. png file format. Consider two polygons, one red, the other blue - rendered against a green background. The built-in Unity shaders are incompatible with Scriptable Render Pipelines, as such, any preexisting Shaders in your project must be updated to work with the HDRP. Choose RGBA so that the alpha from the renderer is saved in the png. This model, vray proxy grass made by Phunguyen Vfs, it is certainly an excellent support with which you can get the test result you see in the render below, performed with vray by our young architect Bharath Musunuri. Blender Tutorial – How To Create 3D Text with Transparent Background in Blender 2. The expression Blend One One is used by the shader to refer to the additive blending mode. com was created more than six years ago to be the primary resource for artists, photographers, game developers, and graphic designers alike to find the best textures available on the market. However, the Post-Effect method is doable. 0F3: I think that the sprite's alpha properties are set correctly, I have Alpha Source set to "Input Texture Alpha" and Alpha Is Transparency is checked: When I open the PNG in PhotoShop the transparency is correctly set: Why is the transparent area rendered as opaque in my sprite?. So, what exactly is the difference. For example, Two Sided rendering is good for small, flat objects, like leaves, where you might want both sides visible. // Overlay - this render queue is meant for overlay effects. We use seamless texture tiles in website backgrounds, as pattern swatches in Illustrator or Photoshop, and even to create dynamic textures in game graphics (as seen in Tiny Wings, for example). But none of them. Add your tileset texture to the Material's Texture parameter. In our case, the most appropriate would be to make use of GrabPass. A transparent CAD view of a car engine rendered by our technique. Both are 50% transparent. 5f2 builtin shader folder (builtin_shaders-5. So, what exactly is the difference. Make sure that “New Sprite” is selected and look at the inspector. Model appearence in blender. // Transparent - this render queue is rendered after Geometry and AlphaTest, in back-to-front order. With a clever workaround you can get transparent background. We are going to render our animation out to a series of images with transparent backgrounds. 3 Ways To Capture A Screenshot In Unity3D April 9, 2012 April 13, 2012 / Ralph Barbagallo For my equally ridiculous follow-up to Brick Buddies , I need to save a screenshot both as a texture and as a file in Unity3D. Set the Texture Type to Texture by clicking on the image in your Textures folder and selecting the appropriate value in the Inspector, then click Apply. It avoids that irritating glow around a render so you can blend in to a background way better ,, If rendering in Firefly, hide the construct ("ground"), then render over current background shader and export image as a PNG. Blender Tutorial - How To Create 3D Text with Transparent Background in Blender 2. Thousands of new, high-quality pictures added every day. You shouldn't need a background image at all. So I decided that a procedurally generated background would be the way to go. I have a texture user drawn(on a mobile device), and I want to encode that to jpg so that user could share with that but I found the tranparent part will be black in the encoded jpg: while I want. In Unity, you can toss a texture onto a model and not have too many repercussions. Unity3D programming resources. Let me know if that works for you?. We like to upload fresh designs and high quality, high-resolution images of different textures and graphic elements alike, fairly often. You have one final decision to make. Refraction ( Transparent Render Type ): The refraction input requires a shader with its Render Type set to Transparent and is used to simulate the deformation effect of objects seen through a medium such as glass or water, which is achieved by a screen-space UV offset that refracts the background pixels; accepts a float input which works. Ensure the "Alpha Is Transparency" box is ticked. However after I imported this model to unity3d, I found the transparent part of the png texture look dirty and the icon part lost its original green color. Navigate to Edit > Render Pipelines > Upgrade Project Materials to High Definition Materials to run the automatic upgrade script. Also passing in a transparent texture for the starting texture that I Blit to setup. The default settings on the Unity Camera component are for traditional 3D applications which need a skybox-like background as they don't have a real world. Mesh Pattern Free Vector Art licensed under creative commons, open source, and more!. Black doesn't render well in AR in general, but there is some. You can use the compositor to overlay your animation on top of your original footage. Of course, not all the methods of texture creation in Adobe Illustrator were discussed in this tutorial. 70 You can use the same method to create a logo or watermark for your videos. Unity's legacy pipeline has an option to render semi-transparent shadows, which is described in Rendering 12, Semitransparent Shadows. Alpha Clip. In order to achieve the right texture of a glass, it must come from a good quality of effects. in this tutorial we'll see how to apply textures with transparency To download textures with transparent background http://www. enum RenderingMode { Opaque, Cutout, Fade, Transparent} The settings for Transparent mode are the same as for Fade, except that we have to be able to add reflections regardless of the alpha value. In UDK, you'll find you must create a material for your texture before you can do anything with it. VR applications are far more computationally intensive than non-VR counterparts, making performance optimization a crucial task. You can use the compositor to overlay your animation on top of your original footage. This is your connection to trueSKY within a scene. A material is an object created to display a texture on a model. Look at the various possible options, and the colour after each rendering step: Scenario 1a:. Made by Nathan Spady. Download and use for design of your work. Often surrounded by mystery, a shader is a program specifically made to run on a GPU. By default, this setting is disabled, so that Unity culls backfaces. [LWRP] Camera with target render texture does not respect transparent background color in Windows standalone build. 38,392 Best Mesh Pattern Free Vector Art Downloads from the Vecteezy community. Keep this in mind before making environment decisions. Consider two polygons, one red, the other blue - rendered against a green background. To learn more about how you can work with transparency in Maya, see Transparency. Its controls are: Render in Edit Mode: Draw the trueSKY environment in the Game view from the Editor. In this article. It avoids that irritating glow around a render so you can blend in to a background way better ,, If rendering in Firefly, hide the construct ("ground"), then render over current background shader and export image as a PNG. If you are using Unity3D you may be familiar with image effects. need a render texture for this. EEVEE (Blender 2. shaders that don't write to depth buffer) should go here (glass, particle effects). I have exactly this - I made a skimpy bikini, put them on a babe and rendered it with transparent background to make a poster. Unity Game Engine provides a way for game developers to apply shaders, textures and colors to a polygon mesh. I appreciate these options, but if I really wanted to make an 8 bit game with Unity I would strip out most of what Unity is and base the graphics around a render texture and a framework that lets you DrawSprite( spriteX, x, y, rotation, scale ). enum RenderingMode { Opaque, Cutout, Fade, Transparent} The settings for Transparent mode are the same as for Fade, except that we have to be able to add reflections regardless of the alpha value. This is useful in creating everything from…the sky to a particular sort of car paint. Therefore the TransparencyCamera component is no longer required. Let's see how this all works with a simple example. Here, we simply hardcode the alpha channel at 0. // Transparent - this render queue is rendered after Geometry and AlphaTest, in back-to-front order. 1c, the texture applied to a plane rendered against a white world background. The issue here is that there isn't a good way to stack cameras that makes sense, and we still have a lot of bugs that lead to very weird corner cases in our rendering. If you have Unity Pro, you can use Render Textures, which can accurately render the transparent background for your animations easily in full resolution of the camera. This shader simply fills polygons rendered with it in solid color. Create a wide, tall and thin box; Drag the Render Texture onto it to create a Material that uses the render texture. For such cases, there is the so-called render to texture technic: the data from the frame buffer is copied to a special texture, which is exposed for reading on consecutive fragment shader run. Here, it’s a Unity specific object made for 2D games. trueSKY rendering now occurs between the solid and transparent rendering in Unity. PNG textures are always "unassociated," meaning the color RGB data is entirely independent from the alpha value. …Let's start by creating a new material. Then create a Particle System and set it up using the values shown in the screenshot. I can paint black for the hair, save it out and combine it with the original texture to use in Poser. Free high resolution, high quality textures for personal and commercial use from TextureKing. Properties Editor > Render Context > Shading Panel. Founded some mesh wireframe shader in the unity 5. There are only a few easy steps to achieve this, and this is a great reminder. To support this, Unity's standard shaders also have a Transparent rendering mode. Custom Lighting Function. Alpha Clip. render queue. GitHub: https://github. 3d animation animation a star unity3d c# collide object move doodlejump doodle jump endless endless jumping flappy bird flappy clone frame grid path hi-res hi-resolution infinite legacy legacy animation line by line lines mega jump megajump unity move 3d object move object move with mouse pathfinding read a text file rigidbody rigidbody. For a completely transparent background, set its value to Color. We will now select the actual sprite to display. Now here is my problem, whenever I render this, Blender ONLY renders Suzanne itself, and NOT the background video… Why? Background images are for reference only, they are not renderable. These are performance metrics you should try and hit: 50 draw calls. - [Narrator] In this video I've rendered out the exact…same scene two different times. Select the rectangular marquee tool and set it to a fixed ratio with a. Simply trace the outline of the eye in Photoshop, and make the "visible" part of the texture white, and the part you want invisible black. Standing on the shoulders of Subtle Patterns. Even if the background was limited to a single category of imagery, at least it would be varied. I tried it once with one texture on the glass jar with sticker on the glass, when i switch the unity render setting to fade or transparent, the result is not how i imagine it would be, the sticker also become transparent, so i end up separating the sticker and the jar. The sensor lets you project 3D elements within the physical space. I haven't tested very much with it, but if you really found a reason to need a plane or something to be transparent using black, I'd try a unlit material that's black. We can safely say that Unity3D has made game development easier for a lot of people. 38,392 Best Mesh Pattern Free Vector Art Downloads from the Vecteezy community. Then create a Particle System and set it up using the values shown in the screenshot. We are going to render our animation out to a series of images with transparent backgrounds. If that's the case what method could I use to clip quads that outside a rectangle?. Home › Forums › General Questions › Setting Background Cubemap & Transparent Background Tagged: background, environment, transparent This topic contains 5 replies, has 3 voices, and was last updated by brice 1 year, 6 months ago. She shows how to add lights, texture, multiple views, and effects like fire and smoke to each scene and employ reusable assets. Additionally, set the Background property to [0, 0, 0, 0] or #00000000 (Hex and RGBA value for "transparent"). lens flares). For example, a half-transparent red texel in a PNG file is stored as RGBA of [255,0,0, 127] - full red, with an alpha representing it being half-transparent. However, the Post-Effect method is doable. But none of them. A User Showcase of the Unity Game Engine. Choose RGBA so that the alpha from the renderer is saved in the png. When you use this shader for a cube object, the texture image can appear and disappear depending on the orientation of the camera. I'm having trouble getting the alpha channel working with this plugin. Make sure that "New Sprite" is selected and look at the inspector. Otherwise, Unity will inpaint the transparent areas of the texture (this process can be lengthy) and will show artifacts in areas that are supposed to be completely transparent. From the user avatar to the get-a-way car or even the abandoned science lab with broken furniture, rabid dogs and glass vials--the mesh filter and mesh renderer turn polygon meshes into recognizable objects. RGBA texture images with an A (alpha) component that specifies the opacity of texels. GitHub: https://github. This is now the source Texture2D. How do I make a transparent material always display? I have turned the transparency on but its clearly not showing in the 3D view. I am using a basic transparent shader to display the render texture on the quad (since the background isn't part of the render texture, just the black crowd part). Set the Texture Type to Texture by clicking on the image in your Textures folder and selecting the appropriate value in the Inspector, then click Apply. This will make the background of the star transparent. So, what exactly is the difference. EEVEE (Blender 2. If you're targeting the mobile devices like the GearVR, this becomes even more paramount. Enable this to render on both sides of your geometry. Some people say its better than normal ring, but i do not see difference. Just wondering may know what the problem might be. Import Image Effects. The training will include learning the followings: Writing your first shader, Texture Mapping, Lighting Models, Physically based rendering, Vertex Functions, Fragment Shaders, Mobile shaders, Render Textures, Screen Effects, Advanced shading techniques. Both are 50% transparent. Alpha Clip. Anything rendered last should go here (e. Arnold/Maya 2017 - transparency with file texture showing black? Hi, When rendering with Arnold on Maya 2017, File textures with transparency (also from a file) seem to render transparent as black. But cannot find a way to do this in daz and as it is just 2 clicks on Blender I tried to export it from there but again couldn't find a way to import it with the transparent background. Model appearence in blender. [LWRP] Camera with target render texture does not respect transparent background color in Windows standalone build. To learn more about how you can work with transparency in Maya, see Transparency. We can safely say that Unity has made game development easier for a lot of people. Mask sky out, then make transparent material in ue. I'm having trouble getting the alpha channel working with this plugin. The script will autodetect if you have Unity Pro and use Render Textures automatically. Let me know if that works for you?. Blender Render. I tried it once with one texture on the glass jar with sticker on the glass, when i switch the unity render setting to fade or transparent, the result is not how i imagine it would be, the sticker also become transparent, so i end up separating the sticker and the jar. It avoids that irritating glow around a render so you can blend in to a background way better ,, If rendering in Firefly, hide the construct ("ground"), then render over current background shader and export image as a PNG. Perspective or Orthographic projection. Properties Editor > Render Context > Shading Panel. When rendering in 3ds Max, object polygons will be rendered the same as if Backface Cull option is enabled in Viewport. If your texture is inverted, i. We use seamless texture tiles in website backgrounds, as pattern swatches in Illustrator or Photoshop, and even to create dynamic textures in game graphics (as seen in Tiny Wings, for example). Lunapics Image software free image, art & animated Gif creator. The camera of the render texture will be looking at a quad with the uv map of our model. In our case, that's the alpha channel of the main albedo texture, and the alpha channel of the color tint. where is the environment tab? I can't find it either on cycles render or verge3D. need a render texture for this. The logic would be straight C# not monobehaviours and physics. Render a webpage to a texture and fully interact with it! Expedite your inventory manager, simplify your registration page, or build a UI at lightning speed! Features - Render sites to 2D or 3D objects - Chromium backend; best-in-class support for: HTML, CSS, and jаvascript - Call jаvascript¹ from Unity - Call Unity from jаvascript¹. Back in the Unity editor, I've made the size of the particles larger to emphasize a problem we still have. I can paint black for the hair, save it out and combine it with the original texture to use in Poser. Transparent Background Free Online Photo Editor. This is a general guide, so what you learn here will apply to anything that can run shaders. Transparent Textures. Both are 50% transparent. For example, Two Sided rendering is good for small, flat objects, like leaves, where you might want both sides visible. Augmented Reality Tutorial to create Shadows using Transparency with Unity. Download and use for design of your work. To support this, Unity's standard shaders also have a Transparent rendering mode. Unity3D allows developers to create 2D and 3D interfaces. Now select Minimap Camera and in the Inspector assign Minimap Render Texture to Target Texture field. Enable this to render on both sides of your geometry. News concerning the recent release of Unity 4. This is due to clipping by Unity, which doesn't render objects that are completely outside of the region of the scene that is visible in the camera (the view frustum). Start by creating a new Material in the Project Window of Unity. When running on an immersive headset, you are rendering everything the user sees, and so you'll likely want to keep the skybox. And finally, a full-screen pass composites it all with the background color. This is due to clipping by Unity, which doesn't render objects that are completely outside of the region of the scene that is visible in the camera (the view frustum). When rendering in 3ds Max, object polygons will be rendered the same as if Backface Cull option is enabled in Viewport. From the user avatar to the get-a-way car or even the abandoned science lab with broken furniture, rabid dogs and glass vials--the mesh filter and mesh renderer turn polygon meshes into recognizable objects. Model appearence in unity3D I tried a lot of configurations of material and model in both unity and blender. For those who still do not know, in our section "Grass texture" there is a wide range of seamless images. 1 Cutout Rendering To create a transparent material, we have to know the transparency of each fragment. 12 performance tricks for optimizing VR apps in Unity 5. Even if the background was limited to a single category of imagery, at least it would be varied. This allows the video background to work across a wide range of devices, and is faster than rendering the camera image in Unity. Anything rendered last should go here (e. There are only a few easy steps to achieve this, and this is a great reminder. - "We down-res the size of the final render target by 15% or 25% on very slow devices". Find or Create an image you want to use as a texture. Save UV Template: Click to render the UV Template - a file dialog will be opened to save the file. …You can see here one has a white background…and the other has a gray background. Try uploading your textures manually in 3D settings. 何故自作シェーダーはQueue=TransparentなのにCustom Render Queueが2000になっているかというと、この自作シェーダーを設定する前に、MaterialにUnlit-Colorを設定していたからです。. Think of each unique Scene file as a unique level. By default, the main camera in Unity renders its view to the screen. Create a wide, tall and thin box; Drag the Render Texture onto it to create a Material that uses the render texture. Free photoshop textures will be more realistic using software called as Photoshop. We'll learn how to quickly cycle through the blend modes so we can. This way, we can overlay our transparent water on top of all the opaque objects and blend them together. Ensure the "Alpha Is Transparency" box is ticked. This is due to clipping by Unity, which doesn't render objects that are completely outside of the region of the scene that is visible in the camera (the view frustum). From the user avatar to the get-a-way car or even the abandoned science lab with broken furniture, rabid dogs and glass vials--the mesh filter and mesh renderer turn polygon meshes into recognizable objects. As mentioned above, picking the correct transparency mode is. When disabled, Unity culls the backface of your geometry and only renders the frontface. Make sure that “New Sprite” is selected and look at the inspector. I want to use a transparent WebGL canvas background. This information is most often stored in the alpha channel of colors. In this Photo Effects tutorial, we'll learn the basics of using Photoshop's layer blend modes to blend a texture with a photo, a simple yet powerful way to give an otherwise ordinary image more of an artistic and creative edge. Hi, Im trying to get a custom background in Octane behind my 3d objects (in Cinema 4D), but there doesnt seem to be a 'background' option, and octane doesnt see the normal C4D background. I've tried to modify how the RenderTexture is created to be transparent, by changing the camera culling and clear flags with a transparent background. The result looks good in blender. Often surrounded by mystery, a shader is a program specifically made to run on a GPU.